| 0898 | | The foundation of Space Dream Factory. |
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| 0299 | | Oleg Petrov creats storyline for a fanfic novel. |
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| 0399 | | The novel transforms into the idea of space combat simulator game. |
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| 0499 | | The first version of FLYM engine (Glide only) is created. |
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| 0699 | | The project development stops. |
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| 0999 | | Sierra cancels Babylon 5: Into The Fire. The game project renews. |
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| 1099 | | As of this moment games title is Ive found her. |
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| 1299 | | First russian-language site appears. |
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| 0100 | | Advanced version of FLYM engine is created. |
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| 0300 | | First non-public demo version is out. |
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| 0500 | | The development of new OpenGL-based games engine begins. |
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| 052600 | | Alexey Sirotkin joins IFH team as 3D Artist. |
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| 082900 | | First public Hardware Compatibility Test is out. |
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| 092100 | | Andy La Rubin joins IFH team as Programmer. |
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| 111700 | | Henrik Nordgren joins IFH team as 3D Artist. |
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| 122200 | | IFH web site is hosted on First Ones server. |
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| 061501 | | Cmdr. Akeen joins IFH team as web-master. |
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| 063001 | | Previous version of IFH web-site is launched. |
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| 071701 | | Sergei Shchavelev joins IFH team as 2D Artist. |
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| 0801-1103 | | IFH team is working on the creation of Prequel Campaign Danger and Opportunity. |
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| 112203 | | Presentation of Danger and Opportunity Prequel Campaign at Babylon 5 convention in Moscow. |
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| 122503 | | World wide release of Ive found her Prequel Campaign. |
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| 0104 | | New version of IFH site is lanched. |