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Developers | Voice Actors | Localizations | Chat Logs
List of current “Space Dream Factory” team members. “Faith manages…”
   Project Leader
Russia  Oleg “Renderer” Petrov

   Idea, story, writing, programming, music editing, 3D modelling, mission design.
   Conceptual Consultant
Russia  Andy La Rubin

   Programming, story, additional writing, conceptual consulting, music editing.
   Sound Supervisor
Germany  Yogi “Black Sheep” Löeschner

   Sound design, voice casting, additional writing.
   3D Artist
Russia  Alexey “Smasher” Sirotkin

   3D modelling, mission editor.
   3D Artist
Russia  Yuri “Yurikel” Parovin

   3D modelling, texturing.
   2D Artist
Russia  Sergei Shchavelev

   2D artwork, image-making, web-design, FAQ management.
   2D Artist
Germany  Andreas “uponseven” Kemerle

   Texturing.
   Web Master
Australia  Stian “Lazarus” Thomassen

   PHP-migration and support.
   Consultant
Germany  Christoph “Alpha-1” Erichsen

   Consulting, German localization.
List of former “Space Dream Factory” team members. “In memory still bright…”
   3D Artist
Sweden  Henrik Nordgren

   3D modelling, additional writing.
   3D Artist
United Kingdom  Alex “CnlPepper” Meakins

   3D modelling.
   3D Artist
United Kingdom  James “PuG” MacLellan

   3D modelling.
   Web Master
Russia  Cmdr. Akeen

   Web-design and support.
   FAQ Manager
Canada  Robert “TerraBolt” Rysh

   FAQ management.
“Space Dream Factory” special thanks goes to these people.
Austria  Martin “Marty” Kirchner

   Forum and team chat management.
Estonia  Lauro “Sirlon” Linros

   Forum and team chat management.
Finland  Juha “Warlord” Horttana

   Forum and team chat management, FAQ management
08’98The foundation of “Space Dream Factory”.
02’99Oleg Petrov creats storyline for a fanfic novel.
03’99The novel transforms into the idea of space combat simulator game.
04’99The first version of FLYM engine (Glide only) is created.
06’99The project development stops.
09’99Sierra cancels Babylon 5: “Into The Fire”. The game project renews.
10’99As of this moment game’s title is “I’ve found her”.
12’99First russian-language site appears.
01’00Advanced version of FLYM engine is created.
03’00First non-public demo version is out.
05’00The development of new OpenGL-based game’s engine begins.
05’26’00Alexey Sirotkin joins IFH team as 3D Artist.
08’29’00First public Hardware Compatibility Test is out.
09’21’00Andy La Rubin joins IFH team as Programmer.
11’17’00Henrik Nordgren joins IFH team as 3D Artist.
12’22’00IFH web site is hosted on First Ones server.
06’15’01Cmdr. Akeen joins IFH team as web-master.
06’30’01Previous version of IFH web-site is launched.
07’17’01Sergei Shchavelev joins IFH team as 2D Artist.
08’01-11’03IFH team is working on the creation of Prequel Campaign “Danger and Opportunity”.
11’22’03Presentation of “Danger and Opportunity” Prequel Campaign at Babylon 5 convention in Moscow.
12’25’03World wide release of “I’ve found her” Prequel Campaign.
01’04New version of IFH site is lanched.
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